When editing, we used the rushes from our camera and created a log bin for them, making it easy for use to refer back to them at any time. When doing the editing process in ‘Final Cut’, we selected a handful of rushes to work from over others. the ones we used, we thought would have a high suspense factor and also make the storyline easy to follow at the same time. We thought if we did too much cutting of the rushes, the cuts would be too quick, not giving the viewer a chance to feel the thrilling feeling we were trying to get, so we tried to find the ‘best fit’ which would make the cuts slower and smoother. Referring back to the story board, we noticed that the audience are clearly supporting the victim due to the privilege he is given because of the amount of screen time he gets. Shots like the over the shoulders and close ups are used to show the intimidating tactic this person is trying to use to get the other to ‘do it’. The close ups can tell the audience that the intimidation is working significantly, so we feel for the victim more. We tried to keep this aspect as true to the script as we possibly could as we realised that anything else would lessen the feeling of anxiety we feel for the victim.
Shot order was also important when making the sequence as it is key to the audience understand what is happening. We started with the prosecutor walking in and the victims reaction to seeing this person would come shortly after, revealing that the person who has just arrived is a problem. The conversation rushes are then used, linking voice to face to keep the action easy to follow. Then the rush of the phone is used showing the item which is being argued over. The footage when the persecutor walks out is then used to show that a character has left the scene, and then the last footage used is of the victim’s reaction to seeing him leave.
The final touches in the editing process where what figuring out what times we cut at in the rushes. we had to cut just before some one touched something or someone picked something up, and then start the next piece of footage with them touching the object, to make the movement which cuts over believable. We this is why we asked the actors to keep there movements to a minimum, so later on in the editing stage, the cutting can be identified by obvious movements.
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